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LORD OF THE RINGS RPG | WARHORSE TAKES ON MIDDLE-EARTH COVER PHOTO

LORD OF THE RINGS RPG | WARHORSE TAKES ON MIDDLE-EARTH

Middle-earth does not need another game that treats its mountains, forests and ruined kingdoms as scenery placed between combat encounters. It needs a world that feels inhabited long before the player arrives: roads used by merchants and travellers, settlements shaped by local customs, characters with routines and loyalties, and journeys whose weight comes from distance rather than a trail of conveniently arranged activities. Warhorse Studios...

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news
CARNIVAL HUNT COVER PHOTO

CARNIVAL HUNT | A 5V1 HUNT INSIDE A BROKEN CARNIVAL

Five mechanical rabbits enter a silent carnival with limited time left inside their bodies, while another player takes control of the creature sent to stop them from escaping. That is the central pressure behind Carnival Hunt, a first-person 5v1 asymmetric horror game that entered Steam Early Access on July 23, 2026 after years of development, community testing and a successful crowdfunding campaign. Beer Night Studio and Crytivo have built the match around...

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click & play
CLICK & PLAY | MARTIN SADILEK'S OUTSPACE COVER PHOTO

CLICK & PLAY | MARTIN SADILEK'S OUTSPACE | COSMOS IN A TAB

A browser tab does not normally suggest enormous orbital stations, real-time fleet battles, industrial supply chains and journeys measured in actual travel time, yet that unlikely combination is precisely where Outspace establishes its identity. Created by Czech solo developer Martin Sadílek, this free online strategy game places players inside a persistent three-dimensional universe that runs without a conventional installation while attempting to preserve the...

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SPECIAL | C64 HARDWARE IS BACK COVER PHOTO

SPECIAL | C64 HARDWARE IS BACK | MINI BOX & REAL MACHINE

Reduced to a small black box, connected through HDMI and supplied with a joystick, THEC64 Mini Black Edition can easily be mistaken for another retro console built to deliver a fixed collection of old games and little else. That interpretation stops making sense the moment the machine enters BASIC, accepts programs from a USB drive or connects to an external keyboard. Commodore 64 came from a different branch of gaming history: the home computer...

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PCD TOP 5 | [2026] | GAMING KEYBOARDS

PCD TOP 5 | [2026] | KEYBOARDS | FIVE BOARDS, FIVE PURPOSES

A useful Top 5 should not pretend that every PC player needs the same keyboard. Competitive shooters reward extremely fast reset points and precise actuation, long RPG or strategy sessions demand comfort and a layout that does not throw useful keys away, while work, writing and everyday desktop use can expose weaknesses that never appear in a latency chart. Our selection therefore covers five genuinely different approaches rather than filling the list...

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SPECIAL | GAME OF THRONES: WAR FOR WESTEROS | WINTER MEETS WAR

SPECIAL | GAME OF THRONES: WAR FOR WESTEROS | WINTER MEETS WAR

A proper Game of Thrones strategy game should never begin and end with large armies marching beneath familiar banners. Westeros is defined by what happens before the battle begins, by the promises made in private rooms, the territories left unprotected, the allies who arrive too late and the ambitious commanders who understand that political victory can be more valuable than military strength. PlaySide Studios is finally placing that world inside a...

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PCD ARTICLE | EFOOTBALL | BEST FOOTBALL GAME IS STILL INCOMPLETE COVER PHOTO

EFOOTBALL | BEST FOOTBALL GAME, INCOMPLETE FOOTBALL GAME

Long before online seasons, weekly player cards and carefully engineered engagement systems, football games belonged to living rooms, small bedrooms and groups of friends who needed little more than two controllers and enough time for one more match. Winning Eleven, and later Pro Evolution Soccer, became part of that routine for us. We did not play each version for several weeks and move on. We played almost every day. A quick match regularly...

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SPECIAL | STAR TREK: SHADOW FRONTIER COVER PHOTO

SPECIAL | STAR TREK: SHADOW FRONTIER | ...SUPPOSED TO BE BRIGHT?

My modest personal view of Star Trek begins with a simple belief: this universe should ultimately represent a bright future for humanity. The franchise I grew to love was never valuable because it pretended that suffering, hatred or fear had disappeared, but because it imagined a civilisation mature enough to confront those things without being defined by them. Starfleet represented exploration rather than conquest, cooperation rather than permanent...

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preview
PREVIEW | MANDATE ORDER COVER PHOTO

PREVIEW | MANDATE ORDER | CITY BUILDING WITH CONSEQUENCES

Mandate Order approaches the city-building genre from a harsher direction than the usual settlement fantasy. Its ancient Chinese stronghold is not being raised simply to grow, decorate and prosper; every farm, workshop, warehouse and defensive wall exists under the possibility of invasion. Set during the Spring and Autumn and Warring States periods, Digital Sky’s strategy game combines free-form construction, resource management, government policy...

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PCD SPECIAL | BLADE RUNNER 2033: LABYRINTH COVER PHOTO

SPECIAL | BLADE RUNNER 2033: LABYRINTH | A SIGNAL IN NOISE

Blade Runner 2033: Labyrinth does not present itself as a typical modern game announcement designed to immediately dominate attention or generate fast excitement through spectacle or marketing rhythm. Instead, it feels like something that has been slowly forming inside the Blade Runner universe for years, as if the idea itself was always waiting for the right moment to be translated into an interactive structure rather than introduced as a new concept. Set in...

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