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PREVIEW | THE VERNYHORN COVER PHOTO

PREVIEW | THE VERNYHORN | A GROUNDED SLAVIC FANTASY RPG

A cold forest path disappears beneath mist while distant settlements continue their routines without waiting for a hero to arrive. Somewhere beyond the trees, forgotten beliefs remain alive enough to shape how people understand illness, violence, nature and death. The Vernyhorn is a third-person open-world action RPG from Polish developer INTERSTUDIO, built around the myths, customs and brutal realities of early Slavic societies during the ninth and tenth centuries...

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PREVIEW | KNIGHT’S PATH COVER PHOTO

PREVIEW | KNIGHT’S PATH | BECOME THE MAN BEHIND THE ARMOUR

A young noble enters the road without the status, equipment or reputation that once protected his name. The armour associated with knighthood is still somewhere far ahead, and reaching it will require more than surviving a few opening fights or accepting a convenient destiny. Knight’s Path is a story-driven third-person action RPG set in the grounded low-fantasy realm of Eredorn, a world inspired by the political structures, warfare and material culture of the Holy...

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PREVIEW | NO LAW COVER PHOTO

PREVIEW | NO LAW | CYBERPUNK WITHOUT A FIXED PATH

A former soldier waters the plants inside his apartment while neon light slips through the windows and Port Desire continues making noise somewhere beyond the walls. Grey Harker has already survived the battlefield, returned home with injuries that nearly killed him and decided that violence no longer deserves a place in his life. The city disagrees. When trouble arrives at his front door and takes something that belongs to him, Grey is pushed back toward...

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CONTROL RESONANT COVER PHOTO

CONTROL RESONANT | LENGTH AND COMBAT DETAILS REVEALED

A shape-shifting weapon crashes through an enemy at close range while pieces of a distorted Manhattan rise from the street and become part of the attack. Remedy Entertainment has revealed new details about the length and combat structure of Control Resonant, confirming that Dylan Faden’s main journey should take approximately 30 hours, while players pursuing side activities, hidden encounters and broader completion may spend close to 50 hours...

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PREVIEW | SPACE HAULER COVER PHOTO

PREVIEW | SPACE HAULER | WORKING BETWEEN TITAN AND SPACE

A heavy cargo spaceplane rises above Titan while its propellers fight through an atmosphere thick enough to make flight possible beneath the distant rings of Saturn. The destination may be an orbital station, an isolated surface base or a precise point where a satellite must be released, but reaching it is not treated as empty travel between two pieces of content. Space Hauler is a hard-physics spaceflight simulator in which transportation itself becomes the...

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PREVIEW | LOW-FI COVER PHOTO

PREVIEW | LOW-FI | PATROL THE CITY, CHOOSE THE LAW

A patrol vehicle moves between towers washed in artificial light while rain, advertisements and industrial haze turn every street into a reflection of something richer happening somewhere else. Cityblock 303 is not the technological center of the future but the place where its rejected population has been left to continue living. Most people have entered the Platform, a ubiquitous virtual reality simulation that has absorbed ordinary human existence...

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PREVIEW | THE LOST WILD COVER PHOTO

PREVIEW | THE LOST WILD | YOU ARE NOT THE HUNTER

A shape taller than the surrounding trees moves through the mist, partially hidden by vegetation and too distant to identify with certainty. The safest decision is not to approach, mark it on a map or search for a weapon capable of bringing it down. It is to remain still, watch where the animal is looking and decide whether the next few steps can be taken without attracting its attention. The Lost Wild is a cinematic first-person survival horror game from...

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SPECIAL | KOREA. IL-2 SERIES COVER PHOTO

SPECIAL | KOREA. IL-2 SERIES | HISTORY RETURNS TO THE SKY

A silver fighter tears through a bank of cloud, sunlight catches the curved canopy for only a moment, and the Korean landscape disappears beneath a cockpit filled with instruments built for pilots who entered the jet age without computers correcting every mistake. Korea. IL-2 Series immediately looks like more than another expansion attached to a respected simulator. 1C Game Studios is using the Korean War to establish a new generation of IL-2, rebuilding...

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REVIEW | CORSAIR COVE COVER PHOTO PCD Wins Review

REVIEW | CORSAIR COVE | PARADISE NEEDS SUPPLY LINES PCD Wins Review

A wooden settlement climbs the side of a tropical cliff while ships cross water so clear and inviting that managing another production bottleneck briefly stops feeling important. Rope bridges hang between rock faces, elevators carry goods toward higher platforms, pirates wander between taverns and workshops, and the entire bay resembles a pirate postcard that has somehow come to life. Corsair Cove understands the immediate attraction of its setting...

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EA SPORTS FC 27 GAMEPLAY COVER PHOTO

EA SPORTS FC27 GAMEPLAY REVEALED | PLAYERS MOVE, FOOTBALL NOT

EA has presented the official Gameplay Deep Dive for EA Sports FC 27, leading with a promise that should address one of the series’ oldest weaknesses: greater control across every mode. The publisher says community feedback demanded less automation, so the new edition reduces automatic defensive actions, increases the importance of manual tackles and introduces more deliberate control over crosses, corners, through passes and attacking runs. On paper...

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