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PREVIEW | WARLOCK: DUNGEONS & DRAGONS COVER PHOTO

PREVIEW | WARLOCK: DUNGEONS & DRAGONS | ...WITHOUT DICE ROLLS

Dark fantasy rarely lacks ruined towers, corrupted forests or creatures waiting behind stone doors, but Warlock: Dungeons & Dragons immediately appears more interested in what players can do inside those familiar places. Developed by invoke studios and published by wizards of the coast, this single-player third-person action-adventure follows Kaatri, a veteran warrior who enters a dangerous pact and gains access to forbidden otherworldly...

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PREVIEW | WAY OF THE HUNTER 2 COVER PHOTO

PREVIEW | WAY OF THE HUNTER 2 | OUT THERE WITH A BEST PAL

A broad valley opening beyond the trees, morning light cutting through a damp stretch of forest and a dog wandering several steps ahead can do more for Way of the Hunter 2 than almost any conventional reward system. That is important because the central fantasy of recreational hunting will not automatically appeal to everyone, and it certainly is not the reason we found ourselves most interested in Nine Rocks Games' sequel. What keeps pulling the...

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PREVIEW | MARS DIRECTIVE COVER PHOTO

PREVIEW | MARS DIRECTIVE | NO DIALOGUE TREES, NO EASY ANSWERS

A silent security feed shows a damaged shuttle drifting toward Mars, its systems dark after an unexplained explosion and its surviving crew member unable to remember what happened. The player cannot step into the corridor, search the rooms personally or take direct control of the person trapped aboard. Communication is the only available tool. Through cameras and natural conversation, the player must guide Patty as she examines the vessel, operates...

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NEOCLASSIC GAMES | RED DEAD REDEMPTION 2

NEOCLASSIC GAMES | RED DEAD REDEMPTION 2 | WESTERN BUILT TO LAST

A horse moves slowly through wet grass while fog settles across the road, birds disappear into the trees and a train cuts through the distance without waiting for the player to notice. Somewhere beyond the nearest hill, a stranger may need help, a robbery may already be unfolding or nothing at all may happen for several minutes. That uncertainty remains one of the defining qualities of Red Dead Redemption 2. Rockstar’s western does not constantly...

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CONTROL RESONANT COVER PHOTO

CONTROL RESONANT | LENGTH AND COMBAT DETAILS REVEALED

A shape-shifting weapon crashes through an enemy at close range while pieces of a distorted Manhattan rise from the street and become part of the attack. Remedy Entertainment has revealed new details about the length and combat structure of Control Resonant, confirming that Dylan Faden’s main journey should take approximately 30 hours, while players pursuing side activities, hidden encounters and broader completion may spend close to 50 hours...

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PREVIEW | HAEX COVER PHOTO

PREVIEW | HAEX | EVERY SEED CHANGES THE WORLD

A helicopter lies broken among the trees while a pale mist slowly consumes the wilderness beyond it. The scientific expedition sent into the sub-Arctic north has disappeared, the landscape no longer behaves like ordinary terrain, and something impossibly large appears to be moving behind the forest. This is where HAEX begins: not inside a fortified base or a safe tutorial zone, but in the aftermath of a failed mission whose surviving members must enter...

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PREVIEW | WILD N CHILL COVER PHOTO

PREVIEW | WILD N CHILL | A CABIN, A DOG, A QUIETER LIFE

A small fire is burning beside an unfinished cabin while snow covers the trees beyond the camp. There is food to prepare, dry wood to collect and another wall to finish before the weather turns, but nothing on the screen seems interested in shouting orders at the player. That quiet tension sits at the center of Wild n Chill, a new wilderness survival game from Wombat Brawler, the studio behind Cast n Chill. Instead of turning survival into a constant...

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PREVIEW | EVERRAIL COVER PHOTO

PREVIEW | EVERRAIL | SURVIVE, SCAVENGE, EXPAND THE TRAIN

A battery-powered train cuts through the frozen wastes of Inara carrying everything its survivors have left: shelter, equipment, collected resources and the remaining people capable of continuing the journey. Stopping creates an opportunity to enter abandoned facilities, search for technology and rescue new passengers, but it also places the entire mobile settlement under pressure. EverRail turns the familiar survival-crafting loop into a journey in...

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REVIEW | DIVE OR DIE: CHILDREN OF RAIN COVER PHOTO PCD Wins Review

REVIEW | DIVE OR DIE: CHILDREN OF RAIN | DIVE, DISCOVER, SURVIVE PCD Wins Review

A broken structure emerging from dark water is often more persuasive than any promise of treasure below it. DIVE or DIE: Children of Rain understands that fascination and builds its strongest quality around an environment that constantly pulls the player downward despite every warning. The Abyssal Pool is not simply a collection of underwater stages. It is a drowned landscape of ruined structures, forgotten idols, unstable passages and creatures that seem to...

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TOMB RAIDER: CATALYST COVER PHOTO

TOMB RAIDER: CATALYST | THE NEXT ADVENTURE MAY HAVE MOVED

A single date has placed Lara Croft’s next major adventure inside an unexpectedly confusing release-window dispute. Amazon Games general manager Jeffrey Gattis recently discussed the company’s publishing plans and indicated that Tomb Raider: Legacy of Atlantis would arrive on February 12, 2027, followed by the next Tomb Raider game in 2028. Since Tomb Raider: Catalyst is the other announced project in Amazon and Crystal Dynamics’ current Tomb Raider...

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