SLOW PC GAMES | THE RHYTHM WHERE IMMERSION ACTUALLY LIVES
Modern PC gaming often acts like silence is a problem that needs to be fixed. More enemies, more markers, more loot, more effects, more movement, more noise. The player is pushed from one objective to another until the world becomes a corridor of tasks, even when the map is technically open. That kind of design can be exciting, and when it is done well, it absolutely has its place. But it does not always create immersion. Sometimes it creates pressure without...
