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SPECIAL | GAME OF THRONES: WAR FOR WESTEROS | WINTER MEETS WAR

SPECIAL | GAME OF THRONES: WAR FOR WESTEROS | WINTER MEETS WAR

A proper Game of Thrones strategy game should never begin and end with large armies marching beneath familiar banners. Westeros is defined by what happens before the battle begins, by the promises made in private rooms, the territories left unprotected, the allies who arrive too late and the ambitious commanders who understand that political victory can be more valuable than military strength. PlaySide Studios is finally placing that world inside a...

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PREVIEW | MANDATE ORDER COVER PHOTO

PREVIEW | MANDATE ORDER | CITY BUILDING WITH CONSEQUENCES

Mandate Order approaches the city-building genre from a harsher direction than the usual settlement fantasy. Its ancient Chinese stronghold is not being raised simply to grow, decorate and prosper; every farm, workshop, warehouse and defensive wall exists under the possibility of invasion. Set during the Spring and Autumn and Warring States periods, Digital Sky’s strategy game combines free-form construction, resource management, government policy...

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REVIEW | BATTLESTAR GALACTICA: SCATTERED COVER PHOTO PCD Wins Review

REVIEW | BSG: SCATTERED HOPES | SHARP, SMART, INTENSE PCD Wins Review

Battlestar Galactica: Scattered Hopes understands the franchise better than many bigger licensed games ever managed. It does not treat Battlestar Galactica as a simple space-war skin, where ships explode, Cylons attack and the player moves from one clean objective to the next. Its real subject is pressure. The fleet is damaged, scattered and constantly exposed, and every decision feels like it belongs to a command structure already running out of time. That is...

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PREVIEW | TOTAL WAR: MEDIEVAL III COVER PHOTO

PREVIEW | TOTAL WAR: MEDIEVAL III | THE BANNER RISES AGAIN

The wait around Total War: Medieval III does not feel like normal sequel anticipation. This is not just another entry in a long-running strategy series, because Medieval II: Total War became one of those old PC games that kept breathing long after its own generation ended. Mods, campaigns, faction stories, crusades, collapsing kingdoms and messy diplomacy kept the medieval setting alive for years, even while the official series moved through Rome, Warhammer...

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PREVIEW | COMPANY OF HEROES 3: FINAL STAND COVER PHOTO

PREVIEW | COMPANY OF HEROES 3: FINAL STAND | THE RTS SHAKE-UP

Company of Heroes has never been a series that chases trends, and that's one of the reasons it has remained relevant for so many years. Instead of relying on massive armies or flashy spectacle, it has always rewarded smart tactics, careful positioning and making the right decision when the battlefield is at its most chaotic. Final Stand keeps those familiar foundations intact, but it also introduces one of the biggest changes the franchise has attempted in...

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KING’S BOUNTY: THE LEGEND STEAM UPDATE COVER PHOTO

KING’S BOUNTY: THE LEGEND | OLD CLASSIC GETS NEW LIFE ON STEAM

A hero rides across a strange fantasy map, enemies wait just far enough to tempt you, treasure sits behind one risky fight, and suddenly two hours are gone. That is the magic of King’s Bounty: The Legend. It does not need cinematic noise or modern RPG excess to pull the player in. Its strength is cleaner and older: one hero, one colorful world, tactical battles, army building, spells, treasures, danger, humor and that constant feeling that one more fight, one more chest...

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PCD SPECIAL | STAR WARS ZERO COMPANY COVER PHOTO

SPECIAL | STAR WARS: ZERO COMPANY | TACTICS, CHARM ...DONE

Star Wars does not always need another lightsaber duel to feel important. It does not always need a famous face walking through smoke, a giant fleet above a planet, or another scene built around the same familiar heroic rhythm. Sometimes the better angle is smaller and more dangerous: a bad map, a squad that should not be there, a mission nobody officially approved, and one decision that turns a clean operation into a problem nobody can hide...

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REVIEW | TERRA INVICTA COVER PHOTO PCD Wins Review

REVIEW | TERRA INVICTA | BIG IDEAS, HARD CHOICES & DEEP SPACE PCD Wins Review

Some strategy games are built to entertain quickly. They give the player a clear loop, a clean tutorial, a few early victories and a smooth path toward feeling smart. This one is not built like that. This is a slow, demanding, complicated and sometimes exhausting grand strategy experience about humanity facing an alien arrival while failing to act like one united species. That is the part that makes it interesting. The invasion is not only a military problem. It is...

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AGE AFTER AGE COVER PHOTO

AGE AFTER AGE | CITY BUILDING WITH REAL ECONOMIC PRESSURE

Age After Age is one of those PC strategy games that immediately looks more interesting when you read past the first line. At first, it sounds like another city-builder with settlers, houses, production chains and expansion. But the deeper idea seems more ambitious than that. This is a city-building strategy game focused on logistics, citizen classes and global economics, which means it is not only asking players to make a pretty settlement. It wants the city...

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PCD SPECIAL | MANOR LORDS COVER PHOTO

SPECIAL | MANOR LORDS | MEDIEVAL LIFE DONE RIGHT...

A good medieval strategy game should make the player feel the weight of land before the weight of menus, and that is exactly where Manor Lords starts to separate itself from most city-builders. The first thing that stands out is not only the beauty of its fields, wooden houses, muddy roads and quiet villages, but the way all of it feels connected to work, survival and slow growth. This is not a settlement that looks like it was placed on a perfect grid for easy...

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