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PCDOORZ WISHLIST [2026] | 24 SEQUELS, REMAKES & DREAMS COVER PHOTO

PCDOORZ WISHLIST [2026] | 24 SEQUELS, REMAKES & DREAMS

PC gaming still has unfinished business. Too many great series stopped too early, too many classics are waiting for a proper remake, and too many ideas still feel too good to stay buried. pcdoorz Wishlist [2026] is not a list of announced games and it is not trying to predict the market. It is our editorial wish list: 24 sequels, remakes and dream projects we would put back into the conversation immediately if PC gaming had one day to choose what deserves another...

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PCD WATCHLIST [2026] | 24 MOST ANTICIPATED PC GAMES COVER PHOTO

PCDOORZ WATCHLIST [2026] | 24 MOST ANTICIPATED PC GAMES

PC gaming is entering 2026 with a strange mix of confidence, doubt and serious expectation. Some games on this watchlist already have clear direction, trailers, Early Access plans or strong developer history behind them. Others are still surrounded by silence, slow reveals, rumors, or that familiar feeling that players are waiting for one proper update to make everything real. That is exactly why this list makes sense. These are not just 24 random upcoming...

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PCD SPECIAL | SUBNAUTICA 2 COVER PHOTO

SPECIAL | SUBNAUTICA 2 | ORIGINALITY ABOVE & BELOW

A survival game usually begins with a problem. Hunger, thirst, cold, monsters, tools, a broken shelter, a world that wants the player to work before it allows comfort. Subnautica did all of that, but then it added something most survival games still cannot copy properly: the feeling that the world is beautiful enough to pull you forward and strange enough to make you hesitate. That is the real strength of Subnautica. Not only the crafting. Not only the base building...

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TERMINATOR: SURVIVORS COVER PHOTO

TERMINATOR: SURVIVORS | ONE T-800 CAN BE ENOUGH

Terminator: Survivors is no longer moving along the release path many players expected, but that does not make the project less interesting. If anything, the change of direction may be exactly what this game needs. Nacon Studio Milan has delayed the game to an unannounced date, removed the planned Early Access launch, and shifted the project toward a single-player survival experience instead of the earlier co-op direction. On paper, that sounds like...

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REVIEW | TERRA INVICTA COVER PHOTO PCD Wins Review

REVIEW | TERRA INVICTA | BIG IDEAS, HARD CHOICES & DEEP SPACE PCD Wins Review

Some strategy games are built to entertain quickly. They give the player a clear loop, a clean tutorial, a few early victories and a smooth path toward feeling smart. This one is not built like that. This is a slow, demanding, complicated and sometimes exhausting grand strategy experience about humanity facing an alien arrival while failing to act like one united species. That is the part that makes it interesting. The invasion is not only a military problem. It is...

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TITAN QUEST II COVER PHOTO

TITAN QUEST II | THE MYTHOLOGICAL ARPG IS STILL TAKING SHAPE

Early Access already gives this sequel a clear direction, and honestly, this is one of those ARPG returns where the name carries real weight without needing too much explanation. The first Titan Quest was never just another Diablo-like action RPG. It had its own identity, its own rhythm and a world that felt different from the darker gothic direction many ARPGs usually chase. Ancient Greece, Egypt, the East, mythological beasts, gods, masteries, loot and that slower but...

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AGE AFTER AGE COVER PHOTO

AGE AFTER AGE | CITY BUILDING WITH REAL ECONOMIC PRESSURE

Age After Age is one of those PC strategy games that immediately looks more interesting when you read past the first line. At first, it sounds like another city-builder with settlers, houses, production chains and expansion. But the deeper idea seems more ambitious than that. This is a city-building strategy game focused on logistics, citizen classes and global economics, which means it is not only asking players to make a pretty settlement. It wants the city...

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PCD SPECIAL | NO REST FOR THE WICKED COVER PHOTO

SPECIAL | NO REST FOR THE WICKED | BEAUTIFUL, BOLD, HANDCRAFTED

Some games look expensive. This one looks painted with purpose. That is the first thing that makes No Rest for the Wicked stand out before any damage numbers, loot drops or boss fights enter the conversation. It does not look like another action RPG built from safe fantasy pieces. It looks dirty, dramatic, wounded and strangely beautiful, like a storybook that fell into mud, fire and plague.Moon Studios already proved with Ori that it understands visual...

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GAMEPLAY PRESENTATION | FABLE COVER PHOTO

GAMEPLAY PRESENTATION | FABLE | FANTASY WITH REAL CHARM

A 30-minute gameplay presentation is exactly what this return to Albion needed. Not a short trailer, not a quick cinematic mood piece, not another carefully cut promise, but a longer look that finally gives the world room to breathe. That is why this article should not be treated like a classic pcdoorz gameplay presentation with one paragraph and a video attached. This one needs a little more space. The footage gives enough material to talk about how it...

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EXPEDITIONS: SAMURAI ANNOUNCED COVER PHOTO

EXPEDITIONS: SAMURAI ANNOUNCED | THE SERIES HEADS TO JAPAN

THQ Nordic has announced Expeditions: Samurai, and this one immediately looks like the kind of PC RPG news worth paying attention to. The Expeditions series has always had a different flavor from the usual fantasy RPG crowd, leaning into history, tactical decisions, party management and branching consequences instead of dragons, glowing crystals and chosen-one drama. This time, the series is heading to Japan around the year 1600, placing players in a period...

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