{"id":17527,"date":"2026-03-24T12:28:48","date_gmt":"2026-03-24T11:28:48","guid":{"rendered":"https:\/\/pcdoorz.com\/?post_type=pcd-post&#038;p=17527"},"modified":"2026-06-05T12:33:17","modified_gmt":"2026-06-05T10:33:17","slug":"preview-exodus-new-gameplay","status":"publish","type":"pcd-post","link":"https:\/\/pcdoorz.com\/bs\/pcd-posts\/preview-exodus-new-gameplay\/","title":{"rendered":"Pregled | Exodus | Novi na\u010din igranja"},"content":{"rendered":"<p><strong>PREGLED <span style=\"color: #ff7b00;\">|<\/span> EGZODUS <span style=\"color: #ff7b00;\">|<\/span> OVO BI MOGLO BITI VELIKO \u2013 ALI JO\u0160 UVIJEK PRONALAZI SEBE<\/strong><\/p>\n<p>Exodus je jedna od onih igara koje vas odmah privuku, ne zato \u0161to vam pokazuju ne\u0161to potpuno novo, ve\u0107 zato \u0161to vas podsje\u0107a na ne\u0161to \u0161to vam je dugo nedostajalo. Postoji ne\u0161to poznato u tome \u0161to je te\u0161ko ignorisati, posebno ako ste godinama proveli nadaju\u0107i se ne\u010demu \u0161to bi moglo popuniti onu tihu prazninu koju je ostavio Mass Effect. Ipak, \u0161to vi\u0161e gledate, to vi\u0161e shvatate da ovo ne poku\u0161ava samo da ponovo stvori tu formulu \u2013 poku\u0161ava je rastegnuti, preoblikovati, mo\u017eda \u010dak i pogurati negdje malo ambicioznije. Nedavno otkrivanje gameplaya nam daje prvi pravi uvid u to \u0161ta Exodus zapravo jeste, izvan filmskih trejlera i razgovora o konceptu. I iskreno, to je mje\u0161ovita vrsta uzbu\u0111enja. Ne na lo\u0161 na\u010din, vi\u0161e kao onaj osje\u0107aj kada vidite potencijal, ali jo\u0161 niste sasvim sigurni koliko daleko \u0107e i\u0107i. Ovdje ne\u0161to o\u010digledno postoji. Pitanje je ho\u0107e li se sve spojiti ili \u0107e ostati samo malo van doma\u0161aja.<\/p>\n<p><img decoding=\"async\" class=\"alignnone wp-image-17528 lazyload\" data-src=\"https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-13-300x172.webp\" alt=\"\" width=\"1406\" height=\"806\" data-srcset=\"https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-13-300x172.webp 300w, https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-13-1024x587.webp 1024w, https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-13-768x441.webp 768w, https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-13.webp 1060w\" data-sizes=\"(max-width: 1406px) 100vw, 1406px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1406px; --smush-placeholder-aspect-ratio: 1406\/806;\" \/><\/p>\n<p>Jedna od prvih stvari koja se isti\u010de je ton. Exodus se sna\u017eno oslanja na tu prizemljenu nau\u010dno-fantasti\u010dnu atmosferu gdje se tehnologija \u010dini mo\u0107nom, ali ne i \u010distom, gdje su okru\u017eenja detaljna, ali ne previ\u0161e ugla\u0111ena, i gdje sve izgleda kao da nosi odre\u0111enu te\u017einu. Ne poku\u0161ava biti blje\u0161tav u tradicionalnom smislu. Umjesto toga, gradi prisustvo kroz razmjeru, osvjetljenje i na\u010din na koji se likovi kre\u0107u kroz prostor. Postoji odre\u0111ena ozbiljnost u tome, kao da igra \u017eeli da ozbiljno shvatite njen svijet, ne samo vizualno ve\u0107 i tematski. To mo\u017eete odmah osjetiti u okru\u017eenjima. Strukture, interijeri, na\u010din na koji svjetlost probija razli\u010dite prostore - sve se \u010dini namjernim. Nije previ\u0161e stilizirano, nije pretjerano, samo... gusto. Kao da iza toga stoji historija. To je ne\u0161to s \u010dime se mnoge igre bore. Izgledaju dobro, ali se ne osje\u0107aju kao da su pro\u017eivljene. Exodus, barem iz onoga \u0161to smo vidjeli, \u010dini se da cilja na taj osje\u0107aj pro\u017eivljenosti.<\/p>\n<p>Zatim slijedi igranje, gdje stvari postaju zanimljive.<\/p>\n<p>Borba na prvi pogled izgleda poznato i nema smisla pretvarati se da nije tako. Imate tu strukturu iz tre\u0107eg lica, zasnovanu na odredu, onu vrstu gdje je pozicioniranje va\u017eno, gdje sposobnosti izgleda igraju ulogu i gdje se susreti grade oko upravljanja prostorom, a ne samo na napredovanju. Ako ste ikada igrali Mass Effect, gotovo odmah \u0107ete prepoznati ritam. Kre\u0107ite se, ciljajte, prilago\u0111avajte se, koristite sposobnosti, premje\u0161tajte se. Sve je tu. Ali istovremeno, ne djeluje kao direktna kopija. Postoji malo te\u017ei osje\u0107aj kretanja, malo vi\u0161e trenja u na\u010dinu na koji likovi komuniciraju s okolinom. Oru\u017eje kao da ima ve\u0107i utjecaj, ne samo vizualno ve\u0107 i u na\u010dinu na koji reagira. Suptilno je, ali je primjetno. Tempo borbe se ne \u010dini u\u017eurbanim. Osje\u0107a se kao da \u017eeli da ostanete svjesni, da ostanete prisutni, umjesto da samo reagujete. Aspekt odreda je i dalje pomalo nejasan, ali je definitivno centralan. Niste sami, i to je va\u017eno. Na\u010din na koji se pratioci kre\u0107u, podr\u017eavaju i postoje unutar prostora sugerira da ovo nije samo iskustvo s jednim likom i NPC-ima u pozadini. Postoji namjera da se izgrade odnosi ili barem da se ti likovi osje\u0107aju relevantnima izvan jednostavne mehanike. Da li \u0107e se to pretvoriti u ne\u0161to smisleno ili \u0107e ostati povr\u0161no, jo\u0161 uvijek je u zraku, ali temelji su tu. Putovanje je jo\u0161 jedan dio koji se isti\u010de vi\u0161e nego \u0161to se o\u010dekivalo. Sistem \u0161ina - takozvano kretanje &quot;railclaw&quot; - dodaje vertikalnost i kretanje na na\u010din koji prekida uobi\u010dajeni tok iz tre\u0107eg lica. Umjesto da samo hodate ili tr\u010dite kroz okru\u017eenja, komunicirate s njima na druga\u010diji na\u010din. Kretanje kroz prostor postaje dio iskustva, a ne samo na\u010din da se stigne od ta\u010dke A do ta\u010dke B. Nije revolucionarno, ali dodaje teksturu, a to je ne\u0161to \u010dega bi \u017eanr mogao vi\u0161e koristiti. Tako\u0111er vrijedi spomenuti ne\u0161to o tome kako igra rje\u0161ava problem skaliranja. Ne samo u smislu veli\u010dine okru\u017eenja, ve\u0107 i u na\u010dinu na koji uokviruje kretanje i interakciju. Ne osje\u0107ate se kao da \u017eurite kroz hodnike. Osje\u0107ate se kao da se kre\u0107ete kroz prostore koji postoje nezavisno od vas. To je mali detalj, ali mijenja osje\u0107aj igre. Sve \u010dini malo prizemljenijim, malo uvjerljivijim.<\/p>\n<p>Naravno, jo\u0161 uvijek se ne \u010dini da je sve u potpunosti zaklju\u010dano.<\/p>\n<p><img decoding=\"async\" class=\"alignnone wp-image-17526 lazyload\" data-src=\"https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-11-300x190.webp\" alt=\"\" width=\"1888\" height=\"1196\" data-srcset=\"https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-11-300x190.webp 300w, https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-11-768x486.webp 768w, https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-11.webp 960w\" data-sizes=\"(max-width: 1888px) 100vw, 1888px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1888px; --smush-placeholder-aspect-ratio: 1888\/1196;\" \/><\/p>\n<p>Postoje trenuci u igri gdje stvari izgledaju pomalo previ\u0161e poznato, gotovo kao da se igra i dalje oslanja na poznate formule umjesto da u potpunosti zakora\u010di u vlastiti identitet. Struktura borbenih susreta, na\u010din na koji se odre\u0111ene animacije odvijaju, \u010dak i neka pona\u0161anja kamere - sve se to \u010dini pomalo sigurnim. I to nije nu\u017eno lo\u0161a stvar, posebno ovako rano, ali postavlja pitanje koliko daleko je Exodus spreman i\u0107i u definiranju sebe. Jer trenutno se nalazi u tom zanimljivom prostoru gdje o\u010dito ima DNK iz ne\u010dega \u0161to ve\u0107 znamo, ali nije u potpunosti pokazao \u0161to ga izdvaja. Osje\u0107a se kao igra koja zna odakle dolazi, ali jo\u0161 uvijek odlu\u010duje kuda \u017eeli i\u0107i.<\/p>\n<p>I mo\u017eda je upravo to mjesto gdje bi trebalo biti u ovoj fazi.<\/p>\n<p>Tu je i narativna strana, koju je te\u017ee u potpunosti procijeniti samo na osnovu igranja, ali ton sugerira ne\u0161to ozbiljnije, refleksivnije. Ne samo velika nau\u010dno-fantasti\u010dna pri\u010da radi razmjera, ve\u0107 ne\u0161to \u0161to bi se moglo oslanjati na likove, odluke i posljedice. Opet, ovdje postoje jasni utjecaji, ali na\u010din na koji se ti utjecaji koriste definirat \u0107e kona\u010dni rezultat. Jedna stvar koja djeluje obe\u0107avaju\u0107e je da se \u010dini da igra ne \u017euri da impresionira. Nije preoptere\u0107ena mehanikom, ne poku\u0161ava prikazati sve odjednom. Postoji ograni\u010denje u onome \u0161to smo do sada vidjeli. I to ograni\u010denje mo\u017ee biti dobar znak. To sugerira da su programeri vi\u0161e fokusirani na izgradnju ne\u010deg kohezivnog, a ne samo na slaganje funkcija. Istovremeno, to ograni\u010denje tako\u0111er zna\u010di da jo\u0161 uvijek postoji mnogo nepoznanica. Koliko su duboki sistemi? Koliko su zna\u010dajni izbori? Koliko je dinami\u010dan svijet? To su pitanja koja \u0107e na kraju odlu\u010diti ho\u0107e li Exodus postati ne\u0161to nezaboravno ili samo jo\u0161 jedan solidan ulazak u poznatom \u017eanru.<\/p>\n<p>Ono \u0161to znamo jeste da je osnova tu.<\/p>\n<p>Atmosfera funkcioni\u0161e. Borba ima potencijala. Svijet djeluje kao da ima dubinu. Pokreti dodaju raznolikost. Ton je konzistentan. Ovo nisu male stvari. Ovo su dijelovi koji obi\u010dno zahtijevaju najvi\u0161e vremena da se isprave, a \u010dini se da je Exodus na pravom putu s njima. A onda postoji i osje\u0107aj te te\u0161ko definirane stvari koju zaista primijetite tek kada je tu. Exodus ima taj rani nagovje\u0161taj toga. Taj osje\u0107aj da bi se ovo moglo pretvoriti u ne\u0161to ve\u0107e nego \u0161to trenutno izgleda. Nije zagarantovano, nije potvr\u0111eno, ali je mogu\u0107e. Ne poku\u0161ava se sve ponovo izmisliti, i mo\u017eda je to prava odluka. Ponekad je va\u017enije koliko je ne\u0161to dobro izvedeno, a ne koliko je novo. Ako Exodus mo\u017ee uzeti ove poznate elemente i usavr\u0161iti ih, dati im svrhu, povezati ih na smislen na\u010din, mogao bi na kraju biti upravo ono \u0161to su mnogi igra\u010di \u010dekali.<\/p>\n<p>Ali jo\u0161 nije tamo. I to je u redu. Trenutno, Exodus se \u010dini kao igra u razvoju u najiskrenijem smislu. Ne nedovr\u0161ena na slomljen na\u010din, ve\u0107 nedovr\u0161ena na na\u010din koji se razvija. Mo\u017eete vidjeti smjer, ali odredi\u0161te se jo\u0161 uvijek formira. Igranje koje ovdje vidite je jaka po\u010detna ta\u010dka. Pokazuje namjeru. Pokazuje strukturu. Pokazuje da osnovna ideja funkcioni\u0161e. Sada se radi o dubini, identitetu i izvr\u0161enju. Jer ako se ti dijelovi uklope, Exodus ne\u0107e biti samo jo\u0161 jedna nau\u010dno-fantasti\u010dna RPG igra koja poku\u0161ava slijediti naslije\u0111e. Mogla bi zapravo postati dio tog naslije\u0111a. I tu stvari postaju zanimljive.<\/p>","protected":false},"featured_media":0,"template":"","meta":{"_acf_changed":false,"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","theme-transparent-header-meta":"default","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"set","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}}},"categories":[],"tags":[],"pcd_game_link":[],"class_list":["post-17527","pcd-post","type-pcd-post","status-publish","hentry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>preview | exodus | new gameplay | pcdoorz<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pcdoorz.com\/bs\/pcd-posts\/preview-exodus-new-gameplay\/\" \/>\n<meta property=\"og:locale\" content=\"bs_BA\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Preview | Exodus | New Gameplay | pcdoorz\" \/>\n<meta property=\"og:description\" content=\"PREVIEW | EXODUS | THIS ONE COULD BE BIG &#8211; BUT IT\u2019S STILL FINDING ITSELF Exodus is one of those [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/pcdoorz.com\/bs\/pcd-posts\/preview-exodus-new-gameplay\/\" \/>\n<meta property=\"og:site_name\" content=\"pcdoorz\" \/>\n<meta property=\"article:modified_time\" content=\"2026-06-05T10:33:17+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-13.webp\" \/>\n\t<meta property=\"og:image:width\" content=\"1060\" \/>\n\t<meta property=\"og:image:height\" content=\"608\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/webp\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"7 minuta\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/pcdoorz.com\\\/pcd-posts\\\/preview-exodus-new-gameplay\\\/\",\"url\":\"https:\\\/\\\/pcdoorz.com\\\/pcd-posts\\\/preview-exodus-new-gameplay\\\/\",\"name\":\"Preview | Exodus | New Gameplay | pcdoorz\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/pcdoorz.com\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/pcdoorz.com\\\/pcd-posts\\\/preview-exodus-new-gameplay\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/pcdoorz.com\\\/pcd-posts\\\/preview-exodus-new-gameplay\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/pcdoorz.com\\\/wp-content\\\/uploads\\\/2026\\\/03\\\/Untitled-design-13-300x172.webp\",\"datePublished\":\"2026-03-24T11:28:48+00:00\",\"dateModified\":\"2026-06-05T10:33:17+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/pcdoorz.com\\\/pcd-posts\\\/preview-exodus-new-gameplay\\\/#breadcrumb\"},\"inLanguage\":\"bs-BA\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/pcdoorz.com\\\/pcd-posts\\\/preview-exodus-new-gameplay\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"bs-BA\",\"@id\":\"https:\\\/\\\/pcdoorz.com\\\/pcd-posts\\\/preview-exodus-new-gameplay\\\/#primaryimage\",\"url\":\"https:\\\/\\\/pcdoorz.com\\\/wp-content\\\/uploads\\\/2026\\\/03\\\/Untitled-design-13-300x172.webp\",\"contentUrl\":\"https:\\\/\\\/pcdoorz.com\\\/wp-content\\\/uploads\\\/2026\\\/03\\\/Untitled-design-13-300x172.webp\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/pcdoorz.com\\\/pcd-posts\\\/preview-exodus-new-gameplay\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/pcdoorz.com\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"PCD \u010clanci\",\"item\":\"https:\\\/\\\/pcdoorz.com\\\/pcd-posts\\\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"Preview | Exodus | New Gameplay\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/pcdoorz.com\\\/#website\",\"url\":\"https:\\\/\\\/pcdoorz.com\\\/\",\"name\":\"pcdoorz\",\"description\":\"\",\"publisher\":{\"@id\":\"https:\\\/\\\/pcdoorz.com\\\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/pcdoorz.com\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"bs-BA\"},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/pcdoorz.com\\\/#organization\",\"name\":\"pcdoorz\",\"url\":\"https:\\\/\\\/pcdoorz.com\\\/\",\"logo\":{\"@type\":\"ImageObject\",\"@id\":\"https:\\\/\\\/pcdoorz.com\\\/#pcdoorz-logo\",\"url\":\"https:\\\/\\\/pcdoorz.com\\\/favicon-128x128.png\",\"contentUrl\":\"https:\\\/\\\/pcdoorz.com\\\/favicon-128x128.png\",\"width\":128,\"height\":128,\"caption\":\"pcdoorz\"},\"image\":{\"@id\":\"https:\\\/\\\/pcdoorz.com\\\/#pcdoorz-logo\"}}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"preview | exodus | new gameplay | pcdoorz","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/pcdoorz.com\/bs\/pcd-posts\/preview-exodus-new-gameplay\/","og_locale":"bs_BA","og_type":"article","og_title":"Preview | Exodus | New Gameplay | pcdoorz","og_description":"PREVIEW | EXODUS | THIS ONE COULD BE BIG &#8211; BUT IT\u2019S STILL FINDING ITSELF Exodus is one of those [&hellip;]","og_url":"https:\/\/pcdoorz.com\/bs\/pcd-posts\/preview-exodus-new-gameplay\/","og_site_name":"pcdoorz","article_modified_time":"2026-06-05T10:33:17+00:00","og_image":[{"width":1060,"height":608,"url":"https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-13.webp","type":"image\/webp"}],"twitter_card":"summary_large_image","twitter_misc":{"Est. reading time":"7 minuta"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/pcdoorz.com\/pcd-posts\/preview-exodus-new-gameplay\/","url":"https:\/\/pcdoorz.com\/pcd-posts\/preview-exodus-new-gameplay\/","name":"Preview | Exodus | New Gameplay | pcdoorz","isPartOf":{"@id":"https:\/\/pcdoorz.com\/#website"},"primaryImageOfPage":{"@id":"https:\/\/pcdoorz.com\/pcd-posts\/preview-exodus-new-gameplay\/#primaryimage"},"image":{"@id":"https:\/\/pcdoorz.com\/pcd-posts\/preview-exodus-new-gameplay\/#primaryimage"},"thumbnailUrl":"https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-13-300x172.webp","datePublished":"2026-03-24T11:28:48+00:00","dateModified":"2026-06-05T10:33:17+00:00","breadcrumb":{"@id":"https:\/\/pcdoorz.com\/pcd-posts\/preview-exodus-new-gameplay\/#breadcrumb"},"inLanguage":"bs-BA","potentialAction":[{"@type":"ReadAction","target":["https:\/\/pcdoorz.com\/pcd-posts\/preview-exodus-new-gameplay\/"]}]},{"@type":"ImageObject","inLanguage":"bs-BA","@id":"https:\/\/pcdoorz.com\/pcd-posts\/preview-exodus-new-gameplay\/#primaryimage","url":"https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-13-300x172.webp","contentUrl":"https:\/\/pcdoorz.com\/wp-content\/uploads\/2026\/03\/Untitled-design-13-300x172.webp"},{"@type":"BreadcrumbList","@id":"https:\/\/pcdoorz.com\/pcd-posts\/preview-exodus-new-gameplay\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/pcdoorz.com\/"},{"@type":"ListItem","position":2,"name":"PCD \u010clanci","item":"https:\/\/pcdoorz.com\/pcd-posts\/"},{"@type":"ListItem","position":3,"name":"Preview | Exodus | New Gameplay"}]},{"@type":"WebSite","@id":"https:\/\/pcdoorz.com\/#website","url":"https:\/\/pcdoorz.com\/","name":"pcdoorz","description":"","publisher":{"@id":"https:\/\/pcdoorz.com\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/pcdoorz.com\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"bs-BA"},{"@type":"Organization","@id":"https:\/\/pcdoorz.com\/#organization","name":"pcdoorz","url":"https:\/\/pcdoorz.com\/","logo":{"@type":"ImageObject","@id":"https:\/\/pcdoorz.com\/#pcdoorz-logo","url":"https:\/\/pcdoorz.com\/favicon-128x128.png","contentUrl":"https:\/\/pcdoorz.com\/favicon-128x128.png","width":128,"height":128,"caption":"pcdoorz"},"image":{"@id":"https:\/\/pcdoorz.com\/#pcdoorz-logo"}}]}},"_links":{"self":[{"href":"https:\/\/pcdoorz.com\/bs\/wp-json\/wp\/v2\/pcd-post\/17527","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pcdoorz.com\/bs\/wp-json\/wp\/v2\/pcd-post"}],"about":[{"href":"https:\/\/pcdoorz.com\/bs\/wp-json\/wp\/v2\/types\/pcd-post"}],"wp:attachment":[{"href":"https:\/\/pcdoorz.com\/bs\/wp-json\/wp\/v2\/media?parent=17527"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pcdoorz.com\/bs\/wp-json\/wp\/v2\/categories?post=17527"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pcdoorz.com\/bs\/wp-json\/wp\/v2\/tags?post=17527"},{"taxonomy":"pcd_game_link","embeddable":true,"href":"https:\/\/pcdoorz.com\/bs\/wp-json\/wp\/v2\/pcd_game_link?post=17527"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}